Before you read this, no I am not talking about the graphical design of peeps (Although they already look a LOT better in RCT:W)
I don't think I'd have been the first to say this nor the only one to think it however one thing that RCT1 and RCT2 got perfect was the amount of Peeps you could get into your park and how you could fill your queue's up to the max. I really loved how you could build an amazing coaster and it'd show by how popular it was with the guests. That's something that lacked with RCT3.
In RCT3 you could build the world's largest Theme Park and struggle with getting a few thousand peeps inside, whereas modern theme parks in real life have capacities of over 10,000 and some even higher depending on the size. The most peeps I've ever managed to get inside a park in RCT3 is about 3,500 and that was only because of swimming pools bringing guests in like crazy and other weird ways that RCT3 was coded to bring in the peeps. It's to this end I'm going to bullet point out a few main features I think the peeps should have in this new generation of RCT.
I don't think I'd have been the first to say this nor the only one to think it however one thing that RCT1 and RCT2 got perfect was the amount of Peeps you could get into your park and how you could fill your queue's up to the max. I really loved how you could build an amazing coaster and it'd show by how popular it was with the guests. That's something that lacked with RCT3.
In RCT3 you could build the world's largest Theme Park and struggle with getting a few thousand peeps inside, whereas modern theme parks in real life have capacities of over 10,000 and some even higher depending on the size. The most peeps I've ever managed to get inside a park in RCT3 is about 3,500 and that was only because of swimming pools bringing guests in like crazy and other weird ways that RCT3 was coded to bring in the peeps. It's to this end I'm going to bullet point out a few main features I think the peeps should have in this new generation of RCT.
- Realistic Groups: Groups of peeps in RCT3 will wait around forever outside ride exits and sometimes choose not to go on a coaster altogether if at least one of the group doesn't want to. It makes queue's a lot shorter and takes away from the realism of the game with modern theme parks
- Accurate Peep to Park Size ratio: Determine the amount of peeps entering a park by the size of the park's square footage (How many squares on the grid are utilised), and compare it to the amount of attractions, intensities of the coasters, reputation of the park, etc. In RCT3 it seemed to only be judged by your park rating. If your rating was at 1000, then maybe, just maybe you'd get a decent amount of guests
- Seasonal Guest Boosts: Have busier periods of the year based upon off-peak and peak seasons, for example, school holidays being much busier than an average weekday, having huge boosts around July for summer and October for Halloween, all this would make the game more realistic, and make everyone happy with the simple tick box enabling or disabling this feature altogether so people who want a park busy all year round can have that
- Complaining Peeps: Why is it in RCT3 that if the queue is a tiny bit long then peeps will start to complain even if their ride intensity preference is set to high? Surely if you travelled all the way to a park and wanted to go on your absolute favourite ride you wouldn't hesitate queuing nearly 3 hours to get on it. Whereas the peeps in RCT3 seemed to get bored after 10 minutes. Granted this idea may result in varied responses, but do you understand what I mean?
- Height Restrictions: SINCE WHEN CAN A 8 YEAR OLD RIDE ONE OF THE PARK'S MOST INTENSE COASTERS? *gasp* Yes, it's a question I guarantee you've asked yourself at least once while playing RCT3. There should be height restrictions in RCT:W that only allow say teenagers and adults to ride on the more thrilling rides, adding again to the realism of the game. This would also give the peeps a reason to complain if their child is too short to go on a ride giving you the manager a way to deal with them (You could always drop them into a lake)
Parchment Background Image for RCT3 FAQ: The Failed To Open File Error on. For example, if on your old system you were. The file therefore had not been indexed by the system and it was difficult to find. Pool Complex Accessories. Apr 19, 2015 - Example of slide ride and inflatable ship in a pool area. A Screenshot of. Some of the other water rides don't need a pool at all to be placed.
Anyways, that was just a few of the things I'd like to see from Peeps in RCT:W, I hope people will agree with me. I'm open to all feedback and other people's suggestions regarding the matter. Not to be confused with Swimming Pool
Pool Complex
Type:
Description:
A water-park that the user can design and add Pool Slides and Rides.
Cost:
Size:
Appearance:
Pool Complex is a new feature added in RollerCoaster Tycoon 3: Soaked!. The complex may consist of areas of Swimming Pools, and special paths linking accessible areas or pool slides.
Construction
Standard swimming pools can be built by placing Tiles or Pool Pieces. Swimming pool facilities, known as Extras, can be built to enrich the swimming experience. Peeps in the game can swim within the pool piece, walk over the tiles, or enjoy the extras. The user can then add slides to the pool. Paths for swimming pools can also be constructed to link elements of the pool complex, or to connect to the entrances of Pool Slides and Rides.
Pools
Peeps are allowed to walk on the tiles of the swimming pools. Blank tiles without pools are available to build extras on it. The Pools can be constructed by placing pool pieces, where the edges can be in 4 forms: Straight Edges, Diagonals, Tight Curves, and Loose Curves. Certain Extras are only allowed to be built on the straight edges of the pools.
Pool Tiles can be placed with different height levels available. Swimming pools cannot be placed underground, with the exception that one can place pool tiles below another at an unlimited level. However, it is noticed that the particular terrain tile(s) is actually deepened. Therefore, modifications of swimming pool facilities on the original pool height levels would be restricted by height limits if existent.
Pool Tiles can be placed with different height levels available. Swimming pools cannot be placed underground, with the exception that one can place pool tiles below another at an unlimited level. However, it is noticed that the particular terrain tile(s) is actually deepened. Therefore, modifications of swimming pool facilities on the original pool height levels would be restricted by height limits if existent.
Paths
Similar to the path editor in the game, paths can be constructed either in a horizontal level, or with a slope of 30 degrees (Slope) or 60 degrees (Steps). The path is about half the width of a tile, while Slope is aviable with left/right turns.
1m Ramp
The 1m ramp is a special path feature, where peeps can go up to the next tile of swimming pool, if it is 1m higher than the other.
It can be placed on the edge of pools, but certain kinds of extras would not be allowed to be placed in that tile, like Pool Shower.
It can be placed on the edge of pools, but certain kinds of extras would not be allowed to be placed in that tile, like Pool Shower.
2m Ramp
Similar to the 1m ramp, this is one for peeps climbing to the adjacent pool tile of a 2m higher level. This feature occupies the whole pool tile.
Spiral Staircases
Spiral staircases allow peeps to move up for 3m or more. This is useful for getting peeps to a high entrance of pool slides and rides, or getting them to an upper level of pool tiles.
Extras
There are 11 types of pool facilities.
Diving Board, High Diving Board
Peeps may enjoy the diving board facilities. The Diving Board can only be built along the pools with reasonably straight edge. High Diving Board can be placed on any blank tiles, but it has to ensure peeps diving into a pool. Diving from a high height is also dangerous. In this case, warnings by the Park Inspector would be given.
Ladder
A ladder is used to assist peeps entering or climbing up from the pools. Without it, peeps may simply dive or jump into the pools creating water splashes.
Lifeguard Chair
A lifeguard would be stationed in the pool in case this extra is placed. However, the 'Lifeguard' is not considered as a staff member.
Pool Lamp, Underwater Light
These two features are used to provide lighting at night. Underwater light is only allowed to be placed on straight edges of pools.
Pool Shower
Peeps can take a short showers using this facility. When placing pool showers nearby changing rooms, peeps are more likely to utilize them.
Sun Loungers, Sun Loungers with Umbrella
The loungers allow seats for 2 peeps.
Wave Machine
Wave machines can provide waves within the pools. The operation mode can be customized in the changing rooms window, where wave height, wave length, running time, and running interval can be set.
Spa Pool
Each spa pool will occupy one blank tile. Eight seats are available in each of them.
Aqua GYM
New Content 2016!, is the performance of aerobic exercise in fairly shallow water such as in a swimming pool.
In Real Life
There are many water-parks and swimming-pools around the world.